This scene shows the hunter walking from behind the camera towards the horse and stopping.
Scenery: The scene used is the same as scene one.
Lighting: There is a high target spot light that represents the sun and a target spot light lighting the horse and hunter.
Camera: The camera is still as the hunter comes into view. The camera then pans to the left, keeping the hunter in shot, to reveal the horse.
Animation: The same techniques to animate the hunter in scene one were also used in scene two. The horse moves its tail, head and leg.
Problems: When merging the horse into the scene, all the weighting on the skin modifier was altered. I did not have enough time to fully re biped and skin the horse, so I imported the model and created a new human biped which was partially skinned so the horse could be partly animated.
Opinions: Despite the problems with the horse I feel that it's movements were realistic and the scene looks natural.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment