scenery: The scene used is the same as scene one.
Lighting: A high target spot light represents sun light and another target spot light lights the horse.
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Camera: The camera frames the horse and is static.
Animation: The horse head is nodding and the tails is moving.
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Problems: When merging the horse into the scene, all the weighting on the skin modifier was altered. I did not have enough time to fully re-biped and skin the horse, so I imported the model and created a new human biped which was partially skinned so the horse could be partly animated.
Opinions: I think that this scene is effective in showing the horse agreeing with the hunter without the need for dialogue.
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