This scene shows the hunter talking to the horse for the second time.
Scenery: The same scenery was used as in scene 3. However, many trees were removed to look like the previous three scenes from a different angle.
Lighting: A high target spot light acts a sun light and two target spot lights provide cross lighting for the hunter. A final spot light lights the sky plane in the background which looked too dark.
Camera: Like scene three, the camera stays stationary to avoid any flashing of the hair and fur.
Animation: The same 12 copies of the hunter that were used in scene 3 were used in this scene. The morpher modifier on the original hunter was used to mouth out the sounds of the hunters dialogue, move the chin and blink. I also
the head around to make the hunter look like he was talking.
Problems: The background plane was dark for some reason. This was fixed by shining a spot light on it.
Opinions: I think a better angle could have been found for the camera that includes the horse. however, I am again very happy with how the hunter looks like he is talkins.
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